
Made with Seedream 5.0 Pro · CC0 · 27 Aug 2026
Generated from: Retro pixel-art game sprite sheet of a male adventurer RPG protagonist. Strict 4x4 grid layout: 4 columns by 4 rows, 16 total frames with zero spacing between cells. Row 1 (top): character walking down, facing the viewer. Row 2: character walking up, showing his back. Row 3: character walking left. Row 4: character walking right. Each row is a clean 4-frame walk cycle of the same character. Character design: brown hair, red scarf around the neck, adventurer outfit (tan/brown tunic, dark belt, brown pants, brown boots), dark black pixel-art outline, flat solid colors, no gradients, no shading ramps, crisp chunky pixels, nearest-neighbor edges. Each frame is taller than wide, 16x24 pixel cell proportions. No text, no labels, no arrows, no borders, no grid lines, no guide marks, no decorations. Flat solid light gray background only. Clean readable poses at small sprite scale, 16-bit retro RPG style.
Creator
Nicolas Montaña
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