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Made with Nano Banana 2 Lite · CC0 · 14 Oct 2026
Generated from: 2D side-view pixel art level layout: a dark harbor dock at night, rusted shipping containers stacked at varying heights as platforms, crane arms overhead, wooden piers over dark water below as hazard, foggy background with distant ships and a yellow moon, deep navy blue and dark green palette with orange lamp highlights, open dock floor in the center Drawn in this game's art direction: 16-bit pixel art, stylised 2D side view, clean chunky pixels with bold black outlines, vibrant saturated palette inspired by tropical Brazil, warm amber and deep teal contrast, dynamic dramatic lighting with strong shadows, expressive character animation frames, rich layered backgrounds with parallax depth feel Everything is original: never draw or resemble characters, places or logos from existing games, films or brands (no red-capped plumbers, no famous mascots), even when the idea names one: take a named game's look and mood, never its characters, names or logos. No text, UI, HUD, logos or editor screens inside any image.
Creator
Erivaldo Cosme
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