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Made with Seedream 5.0 Pro ยท CC0 ยท 20 Sept 2026
Generated from: Original pixel art overworld character sprite sheet in Nintendo-DS-era 16-bit handheld style, top-down 2D RPG. The sheet is a strict evenly spaced grid of exactly 3 columns and 4 rows, 12 cells, every cell exactly the same size, filling the whole canvas with no outer border and no margin, no grid lines. Each cell holds one full-body figure of the same grown adult man, about 30 years old, wearing a bright blue hoodie with the hood down, dark grey jeans, white sneakers, short dark brown hair, light skin, deadpan neutral expression. He is drawn in a chunky 16x32 art-pixel style, every art pixel a flat solid square block, about 20 image pixels per art pixel, with a single 1-pixel dark outline around his silhouette. He is standing upright, facing the camera for the flat front elevation, two heads tall, arms at his sides, feet flat at the very bottom of the cell, body centred horizontally in the cell, head and torso drawn at identical position and identical size in every cell, only the arms and legs change pose to show the walk cycle. Column 1: walk frame A, left leg striding forward, right arm swung forward, right leg back. Column 2: walk frame B, mirrored stride, right leg forward, left arm forward, left leg back. Column 3: standing idle, both legs together and straight, arms hanging, no lean. Row 1: facing the camera, seen from the front, face visible. Row 2: side profile facing left, his left side toward the camera, only one arm and one leg visible. Row 3: side profile facing right, his right side toward the camera, only one arm and one leg visible. Row 4: facing away from the camera, seen from behind, back of the blue hood and the back of his head visible, no face. Hard crisp square pixel edges only: no anti-aliasing, no gradients, no dithering, no soft shading, no blur, no ground shadows, no drop shadows, no glow, no text, no letters, no numbers, no logos, no watermark. Limited slightly desaturated DS-era palette, one consistent light direction from the upper left. Flat solid uniform magenta #ff00ff background colour behind every figure, no other background detail. Figures never touch or cross the edges of their cells and never overlap each other.
Creator
Samuel Colonna
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