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Made with GPT Image 2 ยท CC0 ยท 13 Sept 2026
Generated from: Pixel-art character sprite sheet, exactly 4 columns and 4 rows (16 cells), strict uniform square grid, no grid lines, no borders, no text, no numbers, no labels, no shadows between cells. Every cell contains the SAME single small top-down human survivor of a cozy forest game: seen from directly above (bird's-eye), rounded head of warm tan skin (#e8b483) with short warm brown hair (#6b4a2b), a dark green tunic (#4f8a3c with #3f6f34 shade), tiny brown boots (#4f3520), 1-pixel dark warm-brown (#2b2418) outline, hard pixel edges, zero anti-aliasing, no gradients, light from the upper-left. Each cell is 16x16 pixel art upscaled with crisp chunky square blocks, identical scale and framing, the character perfectly centered in every cell and never crossing a cell boundary. Row 1 = facing down/south (face and chest visible, feet at bottom of the cell), row 2 = facing left/west, row 3 = facing right/east, row 4 = facing up/north (mostly the top of the head and shoulders). Column 1 = standing idle, columns 2, 3, 4 = three frames of the walk cycle with the feet clearly in different positions (left step, mid stride, right step). Flat solid uniform chroma-key magenta background (#ff00ff) inside every cell around the character.
Creator
TwiceStep
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