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Made with Grok Imagine · CC0 · 5 Oct 2026
Generated from: Retro 16-bit pixel art game HUD phase lamp, square 1:1, tiny simple sprite enlarged, hard pixel edges, chunky pixel blocks, flat color fills, thick ink-black outline, NO anti-aliasing, NO gradients, NO blur, NO drop shadow, NO glow halo, no text. ONE single simple lantern-shaped phase indicator lamp, no other object, filling most of the canvas, centered: a small square lantern body with a gold #d9a13c metal frame, a peaked gold cap on top and a small gold base, the glass inside filled bright cyan #24cfe2 (LIT state) with a couple of lighter cyan pixel blocks, ink black #090611 outline. Background is a flat pure magenta chroma key #ff00ff. Strict palette only: gold #d9a13c, pale gold #f0d78a, cyan #24cfe2, muted parchment #cbb8d8, ink black #090611. Minimal detail, flat shaded, symmetrical.
Creator
Murillo Moraes
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