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Made with Summer Pixel ยท CC0 ยท 23 Sept 2026
Edited image: Image surgery, not redraw. The pixel-art town guard sprite must stay EXACTLY as it is: same pixels, same size, same position, same resolution, same steel-grey plate armour, same shield, same spear, same stance, same 16-bit pixel-art style, no restyle, no redraw, no smoothing, no anti-aliasing, no added or removed detail, no new equipment, no changed pose. Change ONLY the area around the guard. The background currently has a teal/grey checkerboard pattern painted into the pixels. Completely erase that checkerboard and replace the whole background behind and around the guard with one completely flat, uniform, solid magenta color (#FF00FF). The magenta must cover every background pixel uniformly with no checkerboard, no square tiles, no pattern, no gradient, no texture, no shadow, no drop shadow, no glow, no border, no frame, no leftover checker fragments, and no fringe or halo of checkerboard colors clinging to the guard's edges. The boundary between the guard and the magenta is a crisp, hard, pixel-sharp cutout edge all the way around the silhouette, with every armour edge, shield rim and spear line ending in a sharp precise line directly against the flat magenta.
Creator
Jean-Pascal Becker
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