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Made with Grok Imagine ยท CC0 ยท 27 Sept 2026
Generated from: Pixel art sprite animation sheet for a 2D side-scrolling platformer. ONE single horizontal row of 4 evenly spaced frames of the same character, left to right. Absolutely no grid lines, no dividers, no borders, no frame boxes, no labels, no text, no numbers. Exactly 4 figures in one row, evenly spaced with clear empty gaps between them. Character (identical in all 4 frames, same size, same position in frame, same scale): a hooded humanoid sentry enemy in a tattered purple robe. Side view, facing right, slightly hunched forward, full body head to feet, shorter and heavier-set than a hero. Deep purple hood pulled low, two small glowing magenta eyes under the hood, one brass clockwork mechanical arm on the near side, oxidized copper trim and rivets on the robe hem, black boots. 16-bit retro arcade pixel art, crisp hard pixel edges, no anti-aliasing, no blur, no gradients, no photorealism. Limited palette only: deep purple, electric blue, hot magenta, oxidized copper, black, off-white. Pose sequence - a heavy hunched shuffling walk, robe hem trailing behind to the left, brass arm swinging: frame 1 contact with the near leg forward and the arm swung back; frame 2 the trailing leg passing low under the body with a heavy dip; frame 3 contact with the far leg forward and the arm swung forward; frame 4 the passing pose settling back toward the frame 1 contact stance so the shuffle loops seamlessly. Background: flat solid bright chroma-key green screen, nothing else, no cast shadow on the background. One row only, centered vertically.
Creator
Cloud Strife
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