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Made with Seedream 5.0 Pro · CC0 · 18 Sept 2026
Generated from: Wide cinematic 16:9 horizontal parallax background layer, the FAR layer of a 2D metroidvania alien location. Subject: a dark night sky over an abandoned alien world. Deep navy #0e1119 sky, darker toward the top, scattered small pale bone #d8d4c8 stars of varying faintness, faint drifting nebula haze in slate #2b3040 and cold grey #4a5162 across the upper sky, and one huge distant planet arc low on the frame - a massive smooth planetary curve of cold grey #4a5162 with dusty stone #6b6a63 inner shading and a thin pale bone #d8d4c8 terminator rim, its lower limb just touching the horizon line at about 65 percent down the frame. Lowest contrast, darkest, flattest values, no foreground shapes. Hand-drawn 2D game illustration in an ink-and-flat-shade style: clean confident linework, flat graphic shading, strong value contrast, deep shadow, muted desaturated palette. Absolutely not pixel art, not a glossy 3D render, not bright cartoon, not a green forest. Muted palette: deepest navy #0e1119, charcoal #1a1d26, slate #2b3040, cold grey #4a5162, dusty stone #6b6a63, pale bone #d8d4c8, and cyan #5fd8e8 as the only accent. No trees, no moss. No text, no UI, no characters, no creatures, no watermark.
Creator
Максим Гелагаев
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