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Made with Grok Imagine ยท CC0 ยท 10 Aug 2026
Generated from: A complete video game spritesheet for a side-view 2D metroidvania platformer. Pixel art style with polished 3D-like lighting, depth, and shading. The spritesheet canvas is an exact grid layout: 64x64 pixel tiles arranged in rows and columns with clean 1px transparent gaps between every tile cell. Every tile is grid-aligned and side-view. No text, no UI elements, no characters. TILES INCLUDED: - TERRAIN: grass terrain interiors (earth with grass), dirt platform tops with grass fringe, rock walls (vertical), rock columns, smooth grassy slopes (ascending/descending diagonal tiles), decorative terrain accents (small grass tufts, pebbles, moss patches). - PROPS & STRUCTURES: owl-village houses that blend traditional human cottage architecture with bird-house/owl-house forms -- rounded openings, perch-like ledges, wooden siding with feather-like shingles, rounded roof shapes reminiscent of owl silhouettes. Trees (stylized pixel-art deciduous and pine), a wooden signpost, a lamppost, small rocks, large boulders, flowers, small fish (side-view), and a simple wooden bridge segment. - COLOR PALETTE: Cool aquatic tones -- teal blues, aquamarine, sandy beige, with coral pink and orange accent details. The overall mood is a cool coastal village feel. The final image must be a single flat spritesheet with transparent background between all tile cells. All tiles sit cleanly within their 64x64 cells separated by visible 1px transparent gaps. No overlapping tiles. No text labels. No character sprites. Pure environment tileset.
Creator
user_d35ab7ae
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