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Made with Nano Banana 2 Lite · CC0 · 11 Oct 2026
Generated from: Full body portrait of a lone sniper in ghillie-covered tactical gear, crouching slightly, holding a long rifle with a night scope, face covered by a balaclava with only sharp eyes visible, standing against a plain dark background, strong silhouette, signature colours dark olive green and matte black with a single luminous yellow scope lens as the recognizable feature Drawn in this game's art direction: Cyberpunk-realist 2D digital painting, photoreal textures on concrete steel and glass, hard volumetric lighting with neon teal amber and deep red practicals, rain-slicked surfaces with strong reflections, dark desaturated base palette of navy charcoal and slate with vivid green yellow and red status accents, cinematic wide-angle camera feel, high contrast shadows, gritty and atmospheric Everything is original: never draw or resemble characters, places or logos from existing games, films or brands (no red-capped plumbers, no famous mascots), even when the idea names one: take a named game's look and mood, never its characters, names or logos. No text, UI, HUD, logos or editor screens inside any image.
Creator
Danka Klimentova
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