Asset Store
Discover high-quality assets for your next game project, or create your own with AI.
Create AssetDiscover high-quality assets for your next game project, or create your own with AI.
Create Asset
Made with Seedream 5.0 Pro ยท CC0 ยท 29 Aug 2026
Generated from: A single square top-down pixel-art modular tilesheet for a cozy medieval village overworld, in the style of Stardew Valley and Pokemon overworld maps. Crisp 16-bit pixel art with hard pixel edges, no anti-aliasing, flat colors, limited muted palette: earthy browns, muted greens, grey stone, dark saturated blue water. Even top-down lighting with no cast shadows crossing tile edges. The image is a strict 10x10 grid of 100 equally sized square tiles on a plain background, with a small even gap between tiles. Every tile is a self-contained 16x16 source-art cell drawn at planning scale and enlarged so each pixel is crisp and visible. Each tile shows its own full subject centered inside its own cell, and nothing spills across a cell boundary. Do not draw any text, labels, row numbers, UI, characters, NPCs, or a complete map. No perspective views. Conceptually arrange the grid in rows as follows: Row 1: 4 grass texture variants (plain grass, grass with small tufts, grass with tiny flowers, slightly darker grass) and 4 grey stone plaza tiles, then 2 plain grass filler tiles. Row 2: dirt path tiles: straight horizontal path, straight vertical path, 4 corner turn tiles, 2 T-junction tiles, then 2 grass filler tiles. Row 3: 2 more T-junction tiles, 1 four-way dirt path intersection, 4 dark blue water tiles, then 3 plain grass filler tiles. Row 4: riverbank edge tiles (top, bottom, left, right water edges) and 4 riverbank corner tiles, then 2 filler tiles. Row 5: 4 shoreline transition tiles (grass blending into water), 3 horizontal bridge deck plank tiles, 1 bridge end cap tile, then 2 filler tiles. Row 6: 4 tilled farm soil tiles and 4 crop tiles at increasing growth stages (seed, sprout, small plant, full crop), then 2 filler tiles. Row 7: fence pieces (horizontal rail, vertical rail, 2 corner posts, wooden gate), 3 small rock tiles, then 2 filler tiles. Row 8: 3 flower tiles, 3 shrub tiles, 3 full top-down tree canopy tiles, then 1 grass filler tile. Row 9: modular building pieces: grey stone wall, brown roof shingle tile, window, wooden door, brick chimney, south-facing doorway, then 4 filler tiles. Row 10: plain grass and stone filler tiles to complete the grid. Keep every tile fully grid-aligned and reusable, with consistent palette and top-down lighting across all cells.
Creator
Reuben Hodgkins
Sign in to join the conversation.
Sign in to comment๐CC0
Use, share, and remix the model freely with no restrictions and no attribution needed.