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Made with Seedream 5.0 Pro ยท CC0 ยท 3 Oct 2026
Generated from: Character turnaround reference sheet of a small friendly cartoon miner explorer for a 2D game. THREE full-body views in one row, evenly spaced, identical character and identical scale: front view, left side profile view, back view. Same relaxed standing pose, arms held slightly away from the body, feet together on the same invisible floor line, whole body visible from head to toe. Design: rounded ochre mining helmet #E0A03A with a round glowing amber front lamp #FFC96B; short olive-green canvas jacket #4E6B3A; rust-orange neck scarf #B4552E; reinforced brown trousers #6B4A2F with a few small square patches; brown leather gloves #8A5A34; steel-toe boots #9AA3AD; small slate-blue backpack #46536B with a coil of rope and a short pickaxe strapped on. Light dust on the shoulders, visible stitched seams. Head slightly larger than real proportion, about one to four point five. Cel-shaded hand-painted 2D game art, warm amber key light from the upper left, soft flat cel shading, thin dark outline, rounded readable silhouette, cozy and inviting, never photorealistic, never dark. Plain flat uniform light neutral gray background, no floor shadow, no text, no watermark, no frame, no border.
Creator
Sthefane Perroni
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