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Made with Seedream 5.0 Pro ยท CC0 ยท 27 Jul 2026
Generated from: A tiny 64x64 pixel art sprite blown up with nearest-neighbor scaling so each pixel is a large visible square. Top-down character: hooded post-apocalyptic nomad with cloak, armored shoulders, glowing backpack grid, pipe rifle. Dark background. 8-bit SNES-era pixel art, hard square pixels, no anti-aliasing whatsoever, no smooth blending, no gradients, flat colors with 16-color palette. Bold readable silhouette. Each pixel is clearly visible and square. Game sprite, not concept art.
Creator
Courtney Cox
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