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Made with Nano Banana 2 Lite · CC0 · 29 Jun 2026
Generated from: A spritesheet of a noir detective character in a dark trenchcoat and fedora hat, side profile facing right, 4-frame idle breathing cycle, all 4 frames arranged in a single horizontal row with equal spacing, each frame shows subtle chest/torso breathing movement and slight coat sway while feet stay planted, full body visible in each frame, hand-drawn 2D game art, clean linework, flat colors, dark moody high-contrast noir palette of deep blues grays blacks and burnt ochre, consistent character matching the walk cycle spritesheet, clean isolated black background, readable silhouette, game character sprite sheet
Creator
Mattia Zoratti
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