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Made with Nano Banana 2 Lite · CC0 · 9 Oct 2026
Generated from: Redraw this 2D fighting-game character as a clearly different new design, keeping the same game art direction: hand-painted 90s arcade sprite style, semi-realistic anime proportions, crisp black outlines, flat cel shading, painted fabric and metal textures, hard rim lighting, strong readable silhouette, plain flat mid-grey background. A distinctly different take on the adaptive hero: a lean teen with long dark hair tied back and a scarred jaw, wrapped in a heavy patched grey poncho draped over scavenged layered gear, one wide strap crossing the chest, a glowing pale-cyan energy core set in a chest harness, faint hexagonal light patterns on his forearms. His floating weapon is a slim drone split into three shards orbiting him. He stands side-on with squared shoulders. Full body, camera locked flat side-on. Palette: warm tan-brown, dusty lavender and bright purple with cool gunmetal accents. No text, no UI, no logos.
Creator
Pablo Ernesto Nunes
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