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Made with Nano Banana 2 Lite · CC0 · 9 Oct 2026
Generated from: Redraw this 2D fighting-game character as a clearly different new design, keeping the same game art direction: hand-painted 90s arcade sprite style, semi-realistic anime proportions, crisp black outlines, flat cel shading, painted fabric and metal textures, hard rim lighting, strong readable silhouette, plain flat mid-grey background. New take on the adaptive fighter: a wiry young man with a shaved-side undercut and short bleached crop, glowing hot-magenta circuit lines branching up both bare arms. He wears a battered asymmetrical armoured vest with one torn shoulder guard over a dark tank top, worn combat trousers and strapped boots. Instead of a single rifle, two sleek floating gauntlet drones hover beside his raised fists with pale-blue energy cores. He lunges forward low in a dynamic dash pose, full body, camera locked flat side-on. Palette: gunmetal blue, toxic green and hot magenta neon over bruised-purple shadows. No text, no UI, no logos.
Creator
Pablo Ernesto Nunes
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