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Made with Grok Imagine ยท CC0 ยท 11 Oct 2026
Generated from: Seamless tileable tangent-space normal map, flat neutral base colour of exactly RGB 128, 128, 255, surface relief encoded only in the red and green channels, no albedo colour, no lighting, no shadows, no text, no watermark. Surface: weathered cast concrete pillbox wall from a World War One battlefield, coarse pitted cement grain, chipped and spalled pits, horizontal shuttering board seams with a shallow repeated groove and faint formwork plank relief evenly repeating across the frame, hairline micro cracks. Mostly flat with small scale bump detail evenly distributed, no single focal feature. Perfectly seamless: left edge matches right edge, top edge matches bottom edge. Technical game PBR normal map, 4096x4096.
Creator
Jiri Brodec
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