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Made with Seedream 5.0 Pro ยท CC0 ยท 30 Sept 2026
Generated from: A single wide horizontal sprite strip image for a 2D arcade fighting game. ONE ROW of exactly 6 separate full-body figures of the SAME character in animation order from LEFT to RIGHT, each figure a clean SIDE VIEW facing RIGHT, each figure the same size and standing on the same invisible floor line, separated by wide empty background gaps. NO grid, NO panels, NO dividing lines, NO borders, NO frame numbers, NO text, NO watermark. CHARACTER (must be identical in every frame): NIAL, adult man, muscular, spiky crimson-red hair with long strands whipping back, thick red beard, black eye-patch over his left eye with the right eye visible, tan skin, orange-and-black tiger-stripe blouson jacket with a huge white fur collar worn open over a bare chest showing a black tiger-head tattoo, black leather belt, dark red trousers, heavy black boots, and a proportionate katana with a red-and-black wrapped hilt, bronze guard and a red-hot glowing blade. ANIMATION - KATANA SLASH, full sequence: frame 1 tall overhead wind-up with the sword raised high and its fire flaring, frame 2 charging coiled at the peak, frame 3 the blade sweeping down and forward in a huge arc leaving a burning crescent trail of fire across the frame, frame 4 the moment of contact with a bright impact burst and sparks, frame 5 the follow-through as the blade passes low and the flame crescent trails behind it, frame 6 recovery rising back to the guard. Both hands grip the hilt, arms attached at the shoulders, the whole body rotates with the swing, one coherent body per frame. Fire painted as roaring flames, sparks and embers along the sword's path. STYLE: high quality 2D arcade fighting game sprite art, SNK Neo-Geo and Guilty Gear inspired quality bar, large ultra-detailed illustration with bold ink outlines, strong readable silhouette, dramatic rim light. BACKGROUND: flat uniform neutral mid gray, absolutely plain, no floor, no ground shadow, no cast shadow.
Creator
kevin wendell
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