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Made with Seedream 5.0 Pro ยท CC0 ยท 30 Sept 2026
Generated from: A single wide horizontal sprite strip image for a 2D arcade fighting game. ONE ROW of exactly 6 separate full-body figures of the SAME character in animation order from LEFT to RIGHT, each figure a clean SIDE VIEW facing RIGHT, each figure the same size and standing on the same invisible floor line, separated by wide empty background gaps. NO grid, NO panels, NO dividing lines, NO borders, NO frame numbers, NO text, NO watermark. CHARACTER (must be identical in every frame): NIAL, adult man, muscular, spiky crimson-red hair with long strands whipping back, thick red beard, black eye-patch over his left eye with the right eye visible, tan skin, orange-and-black tiger-stripe blouson jacket with a huge white fur collar worn open over a bare chest showing a black tiger-head tattoo, black leather belt, dark red trousers, heavy black boots, and a proportionate katana held in his rear hand with a red-hot glowing blade. ANIMATION - FIRE SKILL, full sequence: frame 1 wide stance with the free hand cupped and small flames sparking in the palm, frame 2 a swirling fireball growing in the palm with embers and sparks drawn inward, frame 3 the fireball compressed and blazing bright orange-white, frame 4 the palm thrust forward with a cone of roaring animated flame erupting forward, frame 5 the full flame torrent blasting out with sparks, embers and wavering heat, frame 6 the fire dissipating into drifting embers as he recovers. Fire must read as animated painted flames with visible tongues, sparks and embers, never a flat red shape. One coherent body per frame, arms attached at the shoulders. STYLE: high quality 2D arcade fighting game sprite art, SNK Neo-Geo and Guilty Gear inspired quality bar, large ultra-detailed illustration with bold ink outlines, strong readable silhouette, dramatic rim light. BACKGROUND: flat uniform neutral mid gray, absolutely plain, no floor, no ground shadow, no cast shadow.
Creator
kevin wendell
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