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Made with Grok Imagine ยท CC0 ยท 18 Sept 2026
Generated from: Top-down object tile atlas for a 2D RPG map editor. The image is divided into EXACTLY 5 columns by 4 rows of 20 identical equal-sized square cells that fill the image completely edge to edge - no gaps, no gutters, no margin, no frame, no grid lines, no border, no text, no numbers, no labels, no watermark. Every cell contains exactly ONE object seen from straight above (bird's eye orthographic top-down view), centred in its cell and fully inside its cell, never touching or crossing the cell edges. The background of every cell is a perfectly flat uniform solid chroma-key magenta (#ff00ff) with no shading, no texture, no gradient and no cast shadow. Hand-painted 2D RPG game art, clean readable shapes, natural saturated colours, soft shading, no perspective, no isometric, no 3D render, no photorealism. Objects left to right, then top to bottom: row 1 a fruit tree canopy with red apples, a dead bare tree skeleton, a dense leafy green tree, a dense dark forest canopy filling most of the cell, a palm tree from above. Row 2 a berry bush with red berries, a patch of colourful flowers, a rectangular flower bed border, a clump of green reeds, brown cattails. Row 3 a red-capped mushroom, a green fern, a grape vine with grapes, an ivy patch, a green cactus. Row 4 a large grey rock, a big mossy boulder, a scatter of small grey stones, and cell 19 and cell 20 contain ONLY the flat magenta background with nothing on it.
Creator
Moo Sinn
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