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Made with Grok Imagine ยท CC0 ยท 3 Jul 2026
Generated from: A single horizontal row of 8 pixel art frames. 16-bit pixel art, gritty arcade-style color palette, crisp pixels, heavy dark shadows, clean outlines, flat shading, no blur. Each frame is a 64x64 pixel grid -- this character is MASSIVE and fills most of the frame. Transparent background. ONLY one character appears. No other figures anywhere. Character: a massive hulking mutant zombie boss, side-view profile facing right. Enormous muscular upper body towering and wide. ONE giant mutated fleshy right arm covered in bulging veins -- this arm is oversized, thick, and monstrous. The left arm is smaller and more normal. Wearing remnants of ripped military cargo pants. Bald head, grotesque mutated face, exposed bone or tissue. Asymmetrical silhouette. Frame 1-4: Walk cycle - heavy ground-shaking thumping walk, massive feet stomping, giant body lurching side to side, mutated arm swinging heavily. Frame 5-6: Combat idle - intimidating deep breathing loop, massive chest expanding and contracting, giant mutated fist clenching and unclenching, body heaving. Frame 7: Attack - devastating ground-slam punch, the giant mutated fist raised high then crushing downward in a massive overhead slam, body leaning into the strike. Frame 8: Dead pose - massive boss collapsed heavily on the floor, armor/flesh broken, limbs splayed, completely still and defeated, takes up most of the frame horizontally. 512x64 total. No borders. One character. One row.
Creator
user_47ff144c
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