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Made with GPT Image 2 ยท CC0 ยท 9 Aug 2026
Generated from: A detailed game-ready pixel art sprite sheet of ONE consistent full-body fighting game character named MOSS, a broad green garden giant with bark armor, vine wraps, heavy shoulders, grounded grappler stance, facing RIGHT in every frame. Arrange exactly 42 animation cells in a 7 columns by 6 rows grid, each cell an 80x80 square, with crisp dark grid lines separating every cell. Use the same animation layout in reading order: Idle 4 frames; Walking 6 frames; Sword Slash Attack 8 frames; Thrust Attack 6 frames; Block With Sword 4 frames; Dodge Roll 6 frames; Jumping 4 frames; Death/Fall 4 frames. Adapt the attacks as powerful grapples, body slams, reaching grabs and ground-pound motions; do not give the character a sword. Dark arcade fighting-game presentation, deep greens, moss, brown bark, muted gold details, broad readable silhouette, consistent scale and proportions, 32-bit detailed pixel art reminiscent of a SNES fighting game, crisp hard-edged pixels, minimal anti-aliasing, no motion blur. Clean flat pale gray background behind the grid for later removal, no scenery, text, labels, logos, or decorative border outside the grid.
Creator
user_b1972a17
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