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Made with Seedream 5.0 Pro ยท CC0 ยท 14 Oct 2026
Generated from: A 2D game sprite sheet arranged as an exact 3 by 3 grid of nine equal square cells, on a completely flat uniform plain light grey background. No grid lines, no border, no frame, no text, no labels, no numbers, no watermark, no background shadows. All nine cells show the exact same single character: a human healer in cream and gold robes with a hood down and a plain wooden staff with a small golden ring, profile view facing right. Row 1 (top three cells): idle standing, three frames of subtle breathing and robe sway, feet planted at the bottom centre of each cell. Row 2 (middle three cells): attack cast, three frames - staff lifted with warm golden glow, staff extended forward releasing healing light, follow through with robes settling. Row 3 (bottom three cells): hurt, three frames - struck and recoiling, flinching with head back, staggering a small step backwards. Style: crisp 2D game sprite with clean readable dark outlines, simple flat cel shading, vibrant lived-in medieval dark fantasy colour, limited palette, no painterly brushwork, no illustration card art, no pixel art. Each figure exactly the same height and scale, fully contained inside its own cell with clear margin, full body visible head to toe, nothing cropped. Plain flat background only, no floor, no scenery, no props.
Creator
William Sheaffer
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