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Made with Seedream 5.0 Pro ยท CC0 ยท 1 Sept 2026
Generated from: Pixel art 2D game sprite sheet, EXACT GRID LAYOUT: 4 rows by 4 columns, 16 equal square cells, zero padding, zero margins between cells, each cell 32x32 pixels, total image exactly 128x128 pixels. Top-down view of one small lost maintenance worker exploring an abandoned underground metro station. Character: worn dark steel-blue work jacket over a muted gray shirt, dark gray work pants, scuffed boots, short dark hair, faint pale flashlight glow on the jacket front, subdued tired expression, readable top-down silhouette. Cold desaturated palette only: slate blue, concrete gray, dusty teal, rust brown accents; absolutely no bright or saturated colors, no neon. Row 1 (top): facing DOWN - cell 1 idle standing, cells 2-4 walk cycle with alternating leg steps. Row 2: facing LEFT - cell 1 idle, cells 2-4 walk cycle side profile. Row 3: facing RIGHT - cell 1 idle, cells 2-4 walk cycle mirrored side profile. Row 4 (bottom): facing UP (back view) - cell 1 idle, cells 2-4 walk cycle. Character perfectly centered in every cell, identical size and position in all 16 frames, no shifting, no cropping, flat shading, crisp hard pixel edges, no anti-aliasing, no text, no watermark, solid plain light gray background, single character only.
Creator
willi piper
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