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Made with Nano Banana 2 Lite ยท CC0 ยท 14 Oct 2026
Generated from: A pixel art full-body character on a plain dark background: a tall slender female mercenary with short silver hair, dark teal and charcoal close-fitting leather armor, dual short swords crossed in front of her body, dynamic ready stance with one foot forward, a mask covering the lower half of her face, a single orange glowing earring as signature detail, clean strong silhouette, limited palette of teal, dark gray and orange, bold pixel art outlines. Drawn in this game's art direction: Crisp pixel art, 2D flat rendering, hard-edged sprites with bold dark outlines, limited palettes of 4 to 6 colors per element, dramatic side-lit chiaroscuro lighting with high contrast between shadow and light, cinematic side-scrolling camera at character eye level, overall palette is desaturated dark tones with one vivid accent color per scene, inspired by the look of gothic brutal action platformers, no dithering, clean and readable at 640x360 base resolution. Everything is original: never draw or resemble characters, places or logos from existing games, films or brands (no red-capped plumbers, no famous mascots), even when the idea names one: take a named game's look and mood, never its characters, names or logos. No text, UI, HUD, logos or editor screens inside any image.
Creator
Guillermo Dominguez
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