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Made with Nano Banana 2 Lite ยท CC0 ยท 25 Jul 2026
Generated from: Pixel art sprite for a SNES/16-bit side-scrolling beat-em-up game. A forest animal mutant enemy - a lizard-like or wolf-like mutant creature with green/brown/muddy colors. Has a crude sci-fi club or spiked weapon. The sprite sheet has 3 frames arranged horizontally in one row: (1) idle standing pose facing left, ready to fight, (2) walk frame 1 mid-stride, (3) walk frame 2 alternate stride. Each frame is approximately 48x64 pixels. Dark outlines, limited 16-bit color palette. Clean pixel art with sharp edges, no anti-aliasing, no gradient shading. Plain transparent or solid bright color background. SNES style, like classic beat-em-up mutant villains from Streets of Rage or Final Fight.
Creator
Craig MacGillivary
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