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Made with Grok Imagine · CC0 · 9 Aug 2026
Generated from: A pixel art sprite sheet of medieval settlement building tiles for a top-down settlement game, 32x32 pixel grid per tile, arranged in a 5x5 tile layout on a 256x256 canvas. Tiles: wooden wall (brown horizontal planks with nail dots), stone wall (grey block masonry with mortar lines), wooden floor (brown planks in parallel), stone floor (grey flagstone pattern), wooden fence (brown posts with horizontal rails, top-down), stone fence (grey low wall), gate (wooden double doors open, brown), well (grey stone circle with dark center hole, top-down), small house front (timber-framed with brown roof peak visible from top-down), workshop/sawmill silhouette (rectangular with saw blade symbol), bakery silhouette (with chimney smoke puffs), forge silhouette (with anvil shape), market stall (small rectangular with awning stripes), storage shed (small square, brown), and stone tower base (large grey square with crenellations visible). Muted medieval palette: warm browns, slate greys, cream/straw, dark iron. Hand-pixeled edges, crisp pixels, absolutely no anti-aliasing, no blur, no gradients, flat shading only. No text, no labels, no UI elements. Isolated tiles on a clean white background. The Guild / RimWorld style.
Creator
Николай Клавдиенко
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