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Made with text-to-3d ยท CC0 ยท 9 Oct 2026
Generated from prompt: Low-poly PSX-era survival horror game character: an undead humanoid corpse standing in a strict T-pose, arms straight out horizontally to the sides, legs straight and slightly apart, feet flat on the ground, whole figure in frame and centered. Pale grey desaturated skin, dirty tattered clothing. One eye is oversized and set noticeably lower and further forward out of its socket. The forearms and the shins have torn-away areas that reveal pale skeletal structure underneath. A large torn open hollow area in the middle of the torso. Very low polygon count flat shaded game asset, no fine surface texture detail, simple flat colours, matte, grim dark desaturated horror mood, no bright colours.
Creator
user_e6f7ad26
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