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Made with Nano Banana 2 Lite · CC0 · 3 Oct 2026
Generated from: Redraw this scene as a cleaner, higher-quality version of the chunky low-poly 3D game look, borrowing the character style of the mage reference: faceted but well-proportioned forms, neat flat-shaded materials, better costume shapes, gold trim and hood on the mage's purple robe. Keep an in-game camera view for a small 3D action game: simple readable silhouettes, few flat materials, soft even lighting, plain stone-hall floor. Make the heroes distinctive rather than generic — a bulky horned-helmet warrior with a broad shield and heavy sword, a hooded mage with a glowing staff, and a slim archer in a layered green cloak with a curved bow and quiver. No text, no UI, no logos.
Creator
Burak Can
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