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Made with text-to-3d ยท CC0 ยท 20 Sept 2026
Generated from prompt: Original low-poly PS1-era survival horror corridor creature, one complete static enemy model: emaciated humanoid with wrong proportions, narrow hunched shoulders, very long thin arms hanging past the knees, elongated hairless skull with a slack hanging jaw, sunken chest with visible ribs, decayed mottled grey-brown skin, coarse 256x256 pixelated texture, hard faceted low-poly geometry, flat shaded, 1997 PlayStation-era horror game enemy, clear readable silhouette, standing upright in a neutral pose with both feet flat on the ground, arms and legs clearly separated with visible gaps, head up and facing forward, centered, under 3000 triangles, no base, no pedestal, no ground plane, no environment, no props, no gore, no text, no logo, no watermark
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USER 2
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