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Made with meshy-6 · CC0 · 27 Aug 2026
Generated from prompt: Large stylized low-poly continental island terrain for a Battle Royale game, intended as a 4 km by 4 km playable landscape blockout. No buildings, no vegetation, no props, no characters. Smooth Fortnite/Farlight-inspired shapes with clean readable silhouettes and broad landing zones. Topography: northeast massive alpine mountain range with sharp peaks, smooth cliffs and deep glacial basin; central completely flat grassy valley plus a raised flat mesa plateau; southwest deep winding canyon with a wide serpentine river reaching the ocean; southeast low wetlands with deltas, small islands and
Creator
Dani Ramírez
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