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Made with Grok Imagine ยท CC0 ยท 12 Sept 2026
Generated from: Pixel art sprite for a 2D top-down survival horror game. Single metal gym locker cabinet with its door swung open to the left, front elevation view with a very slight top-down tilt, dull gray-green painted steel, the open interior is a dark empty shadow with one small hook on the back wall and nothing else, no objects, no clothes, no boxes, rust streaks along the bottom edge. Canvas is portrait and clearly taller than it is wide (9:16), the locker fills the frame from top to bottom and from side to side with almost no background margin. Isolated on a plain flat solid medium gray background, no cast shadow on the floor, no floor plane, no wall, no frame, no border, no text, no watermark, no label. 16-bit pixel art: crisp hard pixel edges, no anti-aliasing, no smooth gradients, no blur, no 3D render look, no painterly shading. Strict limited desaturated palette only: VOID #0b0a0c (1 pixel dark outline), BLACK #161417, CHARCOAL #221f22, ASH_DARK #2f2b2c, GRAY #3d3836, STONE #4d4743, ASH #5e5751, ASH_LIGHT #736b63, FOG #8c847a, PALE #a39a8e, PAPER #c9bda8, WOOD_DARK #3b2e25, WOOD #4f3d2f, WOOD_LIGHT #665040, MOLD #2c3330, RUST #8a3a33. Light comes from the upper left: highlights on the upper left faces, darker tones on the lower right faces. 2x2 Bayer dithering between neighboring tones where two colors meet.
Creator
Arturo Matias Lopez Salinas
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