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Made with Nano Banana 2 Lite · CC0 · 15 Oct 2026
Generated from: Side-view pixel art of a football player sprinting toward a large pixel-art goal net on the right edge of the screen, one final blocky defender chasing close behind, the glowing ball at the player's feet trailing light particles, stadium crowd silhouettes in the background, dramatic rim lighting from overhead floodlights, palette of lime green, white, red, and charcoal Drawn in this game's art direction: Chunky pixel art, 16-bit style, bold black outlines on all sprites, slightly stylised proportions with large expressive heads, flat cel-shaded colours with no gradients, hard-edged shadows, bright saturated palette with strong contrast, side-view orthographic camera, vivid stadium and urban lighting, clean readable silhouettes Everything is original: never draw or resemble characters, places or logos from existing games, films or brands (no red-capped plumbers, no famous mascots), even when the idea names one: take a named game's look and mood, never its characters, names or logos. No text, UI, HUD, logos or editor screens inside any image.
Creator
Karim Ehab (Kiko)
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