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Made with Nano Banana 2 Lite · CC0 · 15 Oct 2026
Generated from: The same stadium now fully renovated and sold out, aerial wide-angle shot at night, the pitch immaculate and bright under full floodlights, crowds filling every seat with coloured scarves and flags, fireworks bursting above the stands, a celebration on the pitch with a group of players and staff, rich gold trophy glinting at centre circle, deep navy sky with cascading sparks of orange and white light Drawn in this game's art direction: Photoreal stylised 3D render, high production quality, physically based materials, realistic fabric and skin textures, cinematic lighting with directional key light and soft fill, muted desaturated base palette lifted with strong accent colours, shallow depth of field on character shots, wide-angle architectural lens on stadium and place shots, mood and realism inspired by broadcast football documentary photography Everything is original: never draw or resemble characters, places or logos from existing games, films or brands (no red-capped plumbers, no famous mascots), even when the idea names one: take a named game's look and mood, never its characters, names or logos. No text, UI, HUD, logos or editor screens inside any image.
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user_a96f678d
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