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Made with GPT Image 2 ยท CC0 ยท 14 Sept 2026
Generated from: A single 8-bit pixel art sprite drawn on a pure white background. A video game overworld character sprite in the style of the Game Boy Color Pokemon Gold and Silver sprites. The character is a lamp keeper, an old human figure standing still: a small chibi person seen from a top-down three-quarter view, so you see the top of the head and the shoulders from above and slightly in front. He wears a long heavy hooded indigo robe that reaches the floor and hides his legs, shoulders hunched and stooped, one arm bent holding up a small lantern that glows teal and lights his chin from below, a pale grey-lavender face and one hand visible. Technical construction, follow exactly: the sprite is designed on a 16 by 16 pixel grid, then scaled up by an exact factor of 64, so that every single design pixel becomes one solid 64 by 64 pixel square of one flat color and the figure fills the whole square frame edge to edge. Only straight horizontal and vertical edges and staircase diagonal steps made of whole squares. The palette is exactly 6 flat colors, with no shading, no gradients, no dithering, no checkerboard, no noise, no textures, no anti-aliasing, no blur, no soft or feathered outline. Colors: outline near black indigo #120E22, deep indigo #241C3C, dark violet #3A2E5C, dusty mid purple #574A80, pale lavender-grey skin #C9C2DC, one teal-green lantern accent #6FE0D2. The silhouette must read as distinctly different from a hooded traveller: a shorter, wider, hunch-shouldered robed shape with a small square lantern breaking the outline on one side. The figure stands centered and upright facing the viewer. No ground, no shadow, no floor, no frame, no border, no text, no watermark, no other objects, no background scenery.
Creator
user_de5b63bb
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