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Made with Nano Banana 2 Lite · CC0 · 14 Oct 2026
Generated from: A top-down view of a neon laboratory game level layout, tiled floor with glowing circuit board patterns in green and blue, rows of experiment tables acting as platforms and obstacles, glowing beakers and screens on the sides showing number sequences, a central elevated platform for the main question, four surrounding lower platforms for answers connected by light bridges, bright laboratory lighting, palette of electric green blue white and yellow. Drawn in this game's art direction: Stylised 2D flat digital illustration with bold black outlines, cel-shaded lighting and subtle gradients, clean vector-like rendering with vibrant neon glow accents, palette anchored in deep purple, electric blue, vivid yellow and bright green, soft ambient neon rim lighting on all elements, slightly isometric or three-quarter camera feel, energetic juvenile digital game aesthetic inspired by educational mobile apps. Everything is original: never draw or resemble characters, places or logos from existing games, films or brands (no red-capped plumbers, no famous mascots), even when the idea names one: take a named game's look and mood, never its characters, names or logos. No text, UI, HUD, logos or editor screens inside any image.
Creator
Keyra Ponza
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