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Made with Grok Imagine ยท CC0 ยท 27 Sept 2026
Generated from: Coarse authentic low-resolution pixel art game sprite for a top-down 2D laboratory game, matching the chunky limited-palette pixel look of Professor Simulator: Desktop Lab. Authored on a chunky 32-pixel-per-tile grid: big visible square pixel blocks, hard aliased edges, no anti-aliasing, no blur, no gradients, no soft shading, no dithering, flat cel shading only. Every silhouette wrapped in one consistent 1-pixel dark ink outline #2B2118. Lit from the UPPER LEFT (light on top and left faces, shade on bottom and right faces), no cast shadow on the ground. Use ONLY this restricted palette: #2B2118, #F4F6F8, #CFD6DC, #8E9AA4, #5A6672, #B5793F, #8C5326, #5E3517, #7E93A8, #4E6274, #F2E5CE, #E0CDA9, #7FE3D0, #3FB6B0, #E8B23A, #E06A5A. Viewed from a high three-quarter top-down angle looking down at the object. Silhouette first, detail second. Exactly ONE object, centered, isolated on a completely flat solid chroma-key green #00FF00 background filling the whole frame. No shadow, no border, no frame, no text, no label, no grid, no watermark. OBJECT: a warm wooden laboratory workbench seen from above: rectangular bench top in wood #B5793F with a #8C5326 darker rim, a #5E3517 dark under-lip, and a thin stainless #CFD6DC backsplash rail. FACING EAST: the bench's open user side with two small #5E3517 drawer fronts is drawn along the RIGHT short edge, the solid back panel runs along the LEFT short edge, and the long axis of the bench still runs left to right across the sprite. PROPORTION: the opaque bounding box must be exactly 2 parts wide to 1 part tall (2:1 landscape rectangle). Keep that ratio, do not stretch to fill the frame.
Creator
Pakson Hung
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