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Made with Grok Imagine ยท CC0 ยท 4 Oct 2026
Generated from: Hard-edged pixel art sprite sheet, no anti-aliasing, no blur, no smoothing, crisp chunky pixels, nearest-neighbour look. Top-down RPG knight character shown in strict LEFT-FACING SIDE PROFILE, walking toward the left side of the image (the LEFT direction), 4-frame walk cycle in ONE single horizontal row of 4 evenly spaced frames on a perfectly even grid. All 4 frames exactly the same cell size, the character horizontally centered in every cell, both feet on the same baseline near the bottom of each cell, identical body scale in all 4 frames. Character identity (exact same character as the front view, now seen from his left side): young male knight, short spiky dark reddish-brown auburn hair, bare face with determined expression turned to the left, heavy black plate armor with ornate gold trim, large gold pauldron on the visible shoulder, gold knee guards, black boots with gold edging, a glowing teal-green gem amulet mounted on the chest plate (visible on the chest edge in profile), and a long RED CAPE flowing out behind him to the right. He grips ONE oversized greatsword with a very wide heavy grey steel blade, gold crossguard and gold pommel, held with BOTH hands on the hilt in a two-handed grip in front of his body, the wide blade angled down and slightly forward. No shield, no helmet, no other weapon, no extra gear. The arms, sword and two-handed grip stay exactly the same in all 4 frames - only the legs, boots and cape move. Walk poses left to right: frame 1 leading leg forward, frame 2 passing, frame 3 trailing leg forward, frame 4 passing. Legs and boots clearly separated, clear side-profile leg silhouette. Background: one perfectly flat solid magenta (#FF00FF) chroma key, no gradient, no texture, no grid lines, no floor, no cast shadow, no text, no letters, no watermark, no logo, no border frame.
Creator
user_8eb85d0f
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