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Made with Grok Imagine ยท CC0 ยท 30 Sept 2026
Generated from: 16-bit pixel art game sprite, ONE single character only, strict side view profile FACING RIGHT, full body from top of head down to the boots, on a flat solid magenta background (#FF00FF), no ground, no floor, no drop shadow, no text, no border, no other objects. Character KICKCAT: a dapper BLUE cat with a long flowing WHITE handlebar mustache, a tall high-collared long BLACK trench coat, a glowing amber-green MONOCLE over one eye, and oversized riveted IRON boots. Steampunk gritty, moody and atmospheric, dark teal-blue and gunmetal iron palette. Pixel art style: thick chunky pixel clusters, large crisp square pixels, hard pixel edges, no anti-aliasing, no blur, no soft gradient, limited retro palette. The cat is drawn about 36 pixels tall on its own pixel grid and rendered large, so every pixel square is big, blocky and clearly visible. FRAMING (must match every frame of this set exactly): character centered horizontally, the figure fills almost the full frame height - the lowest point of the figure touching the very BOTTOM edge of the image, top of the head close to the TOP edge, no large empty background areas above or below, the body roughly one third of the frame width. POSE - RUN CYCLE FRAME 2, passing pose mid-stride running to the right: both legs crossing under the body, rear knee lifted high with the iron boot tucked up, front boot straight down and planted on the bottom edge, body compact and upright, long coat flaring backwards, mustache blown back.
Creator
Makoto Heihashi
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