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Made with Seedream 5.0 Pro · CC0 · 30 Sept 2026
Generated from: 2D pixel art video game character sprite, 16-bit SNES retro pixel style, one single character, full body, isolated on a flat solid pure magenta background (#FF00FF), no ground shadow, no text, no frame, no border, no logo. CHARACTER - match this reference image exactly: https://res.cloudinary.com/dol86wsz1/image/upload/v1790727377/summer_chat/uploads/615f25aa-851b-4540-8f22-a57d2a63060f/1790727376999-stripped_99_bytes_na_imagem_anexada_complete_co_caminho_ali_que_esta.jpg.jpg An anthropomorphic blue-grey cat: fluffy blue-grey fur, huge fluffy WHITE mustache and chin beard, a stitched scar on the forehead, one eye covered by a glowing cyan tech-monocle made of brass with a tiny lens and antenna, confident smirk. He wears a long brown leather trench coat with straps, buckles and a raised collar. BOTH HANDS ARE TUCKED DEEP INSIDE THE COAT POCKETS - absolutely no visible hands, no arms, no paws. He faces RIGHT in a three-quarter side view. CRITICAL DO NOT CHANGE: his left leg wears an ordinary brown leather boot; his right leg wears a MASSIVE oversized mechanical iron boot of riveted dark gunmetal steel with THREE large prominent GOLDEN-YELLOW metal claws/spikes protruding from the front of the toe, pointing forward to the right. Reproduce that exact boot design - do not redesign, simplify or restyle it. The heavy iron boot must read very clearly. Pose: WALK CYCLE FRAME 1 of 3, contact pose, mid stride walking to the right, the huge mechanical iron boot with the golden claws swinging forward and planted ahead, the ordinary brown boot trailing behind, coat swaying, tail out, hands in pockets. Composition: character centered horizontally, scaled to fill the full height of the square canvas, the sole of the planted forward boot on the very bottom edge of the canvas, no large empty margins, crisp readable pixel silhouette.
Creator
Makoto Heihashi
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