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Made with Seedream 5.0 Pro ยท CC0 ยท 14 Oct 2026
Generated from: A 2D game sprite sheet arranged as an exact 3 by 3 grid of nine equal square cells on a completely flat uniform plain light grey background. No grid lines, no border, no frame, no text, no labels, no numbers, no watermark, no drop shadows on the background. All nine cells contain the exact same single character: a human warrior in crimson red and bronze plate armour, holding a straight sword in his right hand and a round bronze shield on his left arm, profile view facing right. Row 1 (top three cells): idle standing stance, three frames of subtle breathing and weight shift, feet planted at the bottom centre of each cell. Row 2 (middle three cells): attack, three frames - wind up with sword drawn back, mid swing with blade thrust forward, follow through with shield raised. Row 3 (bottom three cells): hurt, three frames - struck and recoiling, flinching with head back, staggering a small step backwards. Style: crisp 2D game sprite with clean readable dark outlines, simple flat cel shading, vibrant lived-in medieval dark fantasy colour, limited palette, no painterly brushwork, no illustration card art. Each figure exactly the same height and scale, fully contained inside its own cell with clear empty margin, full body visible head to toe, nothing cropped. Plain flat background only, no floor, no scenery, no props.
Creator
William Sheaffer
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