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Made with GPT Image 2 ยท CC0 ยท 5 Oct 2026
Generated from: Detailed high-color 32-bit JRPG pixel art sprite sheet in the style of a classic 1990s console role-playing game. Crisp chunky pixels, strong dark outlines, 3 to 4 tone shading, saturated palette. Layout: exactly a 2 by 3 grid of six equal panels on one 1024x1536 portrait image, reading order top-left, top-right, middle-left, middle-right, bottom-left, bottom-right, with narrow empty background gutters between the panels. ONE character only, the same character in all six panels, centered in its own panel, full body head to feet, identical scale and identical ground line in every panel, feet flat on the ground. SIX DISTINCT walk frames that form a looping walk cycle: a weighted walk with firm steps, a clear contact-to-passing leg cycle with the legs alternating, arms counter-swinging opposite the legs, weapon and cloth responding to the motion. Plain flat light grey background, no scenery, no floor, no shadow blob, no text, no numbers, no watermark, no signature, no drawn border or frame lines, no extra characters, no duplicate poses, no split panels and no close-up views. Character: Kael, agile duelist warrior, dark purple hooded coat over black leather armour, silver buckles and straps, deep violet sash and tabard, dark navy trousers, dark leather boots, short dark hair, holding twin curved short swords, one in each hand, dark steel blades with pale sharp edges. Palette: dark purple, deep violet, black leather, silver. Camera direction: straight-on front view, the character faces the viewer head-on and downward toward the camera. Keep the character design exactly identical in all six panels. Do not write any text, letters, numbers or symbols anywhere in the image.
Creator
Gabriel Souza
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