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Made with Grok Imagine · CC0 · 16 Aug 2026
Generated from: A production-ready 2D game sprite sheet for a dark mobile top-down zombie shooter. ENEMY TYPE: Jumper — an original athletic mutant with massively overdeveloped thighs and calves, compact torso, elongated grasping arms, hooked feet and a tightly coiled crouching silhouette made for pouncing from above. Torn tactical pants and remnants of a sports brace are fused into the body. Strict true top-down three-quarter orthographic gameplay view with a slight angle from above, designed for a small phone screen. Create one clean 3x2 animation grid with six separate cells showing the same creature at identical scale and pivot: idle, walk, run, attack leap, hurt reaction, death. Every cell must preserve exact anatomy, powerful legs, clothing, proportions, scale and orientation; leap should read as a compact top-down pounce without side-view anatomy. Realistic dark military horror, post-apocalyptic, gritty, extremely detailed painted game art, dirty fabric, scarred skin, grime, charcoal, gray and muted rust palette. Finished in-game sprite sheet, not concept art, not a portrait, not a photo, not a 3D render. Isolated on a perfectly flat light neutral background for reliable alpha removal, no ground, no environment, no cast shadow outside the creature, no text, no labels, no logos, no UI, no border.
Creator
Мерсер Ал
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