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Made with Summer Pixel · CC0 · 23 Sept 2026
Edited image: Keep this exact same boy character 100 percent unchanged: identical face, warm brown eyes, small smile, thick curly dark-brown hair, blue short-sleeve tunic with a gold crown emblem on the chest, tan-gold hood collar, brown leather belt with gold buckle and two pouches, long tan-gold cape behind the shoulders, blue trousers, rolled tan boot cuffs, brown leather boots. Same proportions, same colours, same identity, no redesign. Output a 2D GAME SPRITE SHEET as ONE SINGLE HORIZONTAL ROW of 8 frames side by side, left to right, like a filmstrip. One row only, no second row, no vertical stacking. All 8 frames are exactly the same width and height and each character is drawn at EXACTLY the same scale, EXACTLY the same camera angle (fixed isometric camera, 2:1 dimetric look, slight top-down three-quarter view), centred in its own frame with the same headroom and the same ground line, whole body from hair to boots inside the frame. Flat 2D layout, no perspective, no diagonal arrangement, no row offset, no overlap between frames. Character faces north-east: body turned three-quarter to the screen right, looking up and to the right, face still readable. Idle breathing loop across the 8 frames: the same near-identical standing pose with only a subtle chest rise and fall, a small arm sway and a soft cape sway; feet planted flat in the same spot. Soft warm key light from top-left in every frame, faint contact shadow under the feet only. Flat pure white background, isolated characters, no scenery, no ground plane, no props, no other characters, no text, no labels, no numbers, no frame borders, no grid lines.
Creator
סיבא עאסי
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