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Made with Grok Imagine ยท CC0 ยท 4 Oct 2026
Generated from: 16-BIT PIXEL ART, genuine small pixel art on a strict 16x16 pixel grid for a 2D top-down game - a small inventory/floor-pickup ICON. Chunky square pixels, flat colour blocks, hard crisp edges, nearest-neighbour upscale. Absolutely NO anti-aliasing, NO gradients, NO soft brush shading, NO painterly texture, NO photo detail, NO noise. Three tones per material (shadow, mid, highlight) plus a 1-pixel very dark outline (#10141a). STRICT LIMITED PALETTE ONLY: near-black #10141a, deep teal #14343a, swamp green #1f3d2b, moss green #4a6b3a, light moss #7fa055, eerie pale-green glow #a8e6a0, violet #7a5aa8, pale violet #b79ad9, aged dark wood #3b2a1e, mid wood #5a4030, mossy stone grey-green #6e7a6b, dark stone #4a5546, dull iron #2a2a30. Mood: dark, damp, eerie rustic medieval witch's swamp cottage. Part of one coherent asset pack - same palette, same pixel density, same level of detail throughout. SUBJECT: an ingredient icon of a single TOADSTOOL MUSHROOM - a wide rounded cap in moss green (#4a6b3a) with several lighter moss spots (#7fa055) and a pale cream stubby stalk with dark gills visible underneath. Umbrella shape, unmistakable at a glance. Subject centred, filling most of the square, isolated on a completely flat solid magenta (#ff00ff) background. No ground shadow, no drop shadow, no frame, no border, no text.
Creator
Renna West
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