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Made with Summer Pixel · CC0 · 21 Jun 2026
Generated from: Wide 16:9 game UI background, 1560x720 mobile landscape composition. Premium Korean Joseon fantasy steampunk expedition-management hub screen, refined sumi-e ink wash and hanji paper texture. NO readable text anywhere. Create one cohesive finished game screen, not a collage. A compact Joseon harbor village in Busan is the main subject: tiled hanok roofs, stone steps, wooden docks, harbor mist, lanterns, brass pipes, pressure gauges, small workshop tools, market stalls, relic appraisal cabinets, expedition crates. Far right background has a small mysterious circular Lab021 Gate, brass mechanism with restrained teal-blue glow, secondary to the village. Layout zones must be built into the art: left vertical parchment menu strip, 220 px wide, with six empty icon frames only; central village illustration area, open and readable; right dark framed expedition panel, 300 px wide, with empty reward slots and blank difficulty pips but no letters; bottom dark resource/status bar, 90 px high, with empty item slots. Elegant dark ink frame, tarnished brass corners, hand-drawn ornamental borders. Style: AAA-quality 2D painted game UI concept art, Joseon dynasty fantasy, steampunk brass details, thin expressive ink linework, layered gray ink wash, muted roof blue-gray, warm hanji beige, charcoal, aged wood, restrained teal glow. Dark fantasy but readable and elegant. Hard constraints: landscape 16:9 only, no square canvas, no readable text, no numbers, no fake glyphs, no English, no Korean, no logos, no watermark, no skulls, no Western/Roman/Greek temple architecture, no huge foreground roof blocking the screen, no pixel art, no vector, no SVG, no cartoon, no photorealism.
Creator
Alanga Doro
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