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Made with Nano Banana 2 Lite ยท CC0 ยท 16 Sept 2026
Generated from: Using this image as the exact base, keep the solid black bars at the top and bottom exactly as they are, and keep the widescreen game screenshot between them the same size and position. Keep the landscape, the top status bar, the round icons on the left and the Dev icon exactly as they are. In the center of the game screen, below the status bar with a clear gap, and to the right of the left icons, add a large trapping window in the same dark, slightly translucent charcoal-brown style as the status bar, with thin warm-brown borders and softly rounded corners. The window sits fully inside the game screenshot. At the top of the window is the title "Trapping" and a square close button with an X. The window holds a list of three wide trap cards stacked vertically, each spanning the full width of the window. The first card shows a small loop of rope on its left, the name "Snare" in the middle, and below the name a green dot followed by "Active". The second card shows a flat stone propped on a stick on its left, the name "Deadfall" in the middle, and below the name a grey dot followed by "Not built". The third card is dimmed and shows a padlock on its left and the single word "Locked" in the middle. Each of the first two cards has a large right-pointing arrow at its right edge, showing it opens. The text is large and easy to read on a phone, and each card is big enough to tap with a thumb.
Creator
Trygve Brox
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