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Made with GPT Image 2 ยท CC0 ยท 16 Sept 2026
Generated from: Using this image as the exact base, keep the solid black bars at the top and bottom exactly as they are, and keep the widescreen game screenshot between them the same size and position. Keep the landscape, the top status bar, the round icons on the left and the Dev icon exactly as they are. In the center of the game screen, below the status bar with a clear gap, and to the right of the left icons, add a large trapping window. Suggest a professional, polished game UI design for it with a strong focus on usability, based on the requirements below. The window uses the same dark, slightly translucent charcoal-brown style as the status bar, with thin warm-brown borders and softly rounded corners, and sits fully inside the game screenshot. Follow this house style: labels in sentence case, square icon buttons with slightly rounded corners for close and back, action buttons sized to their content rather than stretched across the window, the soft green #78BC73 for the selected or main action, and only the game information described here. At the top of the window is the title "Trapping" and a square close button with an X at the far right. The left column holds three trap cards stacked vertically. The first card shows a small loop of rope, the name "Snare", and below the name a green dot followed by "Active". The second card shows a flat stone propped on a stick, the name "Deadfall", and below the name a grey dot followed by "Not built"; this card is selected and has a soft green border. The third card is dimmed and shows a padlock and the single word "Locked". The right column shows details for the selected trap. At the top of the column is the heading "Deadfall" next to a picture of a heavy flat stone propped up on a stick. Below that is the label "Catches" above four small white animal icons in a row, each with its name underneath: Rabbit, Squirrel, Grouse, Duck. Below that is the label "Costs" with two lines in green, "3 Wood (you have 5)" and "2 Stone (you have 2)", and then the line "Time: 20 min". Along the bottom of the right column is one row with a bait picker and a green "Build" button. The bait picker has a large left arrow button, the word "Berries" in large text with the neighboring baits "Grubs" and "Crickets" in small faded text on either side, and a large right arrow button. Keep the bait picker and the Build button together in that one row, with large arrow buttons and a large Build button. The text is large and easy to read on a phone, and each card and button is big enough to tap with a thumb.
Creator
Trygve Brox
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