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Made with Nano Banana 2 Lite · CC0 · 10 Aug 2026
Generated from: STRICT game sprite animation atlas: MUST be EXACTLY 6 columns across and EXACTLY 8 rows down — count six sprites in every horizontal row (48 cells, ALL filled, zero empty). Portrait 3:4. Solid MAGENTA #FF00FF cell background only. Side-view pixel-art elite flyer facing RIGHT every cell. Character: Cyan Pennant flyer — pale beige body, dual membrane wings covered in BRIGHT SKY-CYAN pennant/triangular sail panels (NO orange, NO rust spots, NO brown mottling). Hero prop = cyan pennant dual sails. ONE locked identity every cell. FX: sky cyan/white ONLY. Framing ~45-50% cell height with HUGE magenta margins especially above wings. Distinct anim rows: idle hover, glide, attack dive, jump, sail slash, hurt, death grounded collapse (still visible body in last cells — never blank), enrage cyan aura. No text.
Creator
shawn pace
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