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Made with Nano Banana 2 Lite · CC0 · 9 Aug 2026
Generated from: STRICT game sprite animation atlas: EXACTLY 8 rows by EXACTLY 6 columns of EQUAL rectangular cells (48 cells total, uniform grid). Portrait layout taller than wide (3:4). Side-view pixel-art platformer ENEMY BOSS / elite encounter. Character: ELITE BOSS Rustjelly slime: translucent gel stained with RUST-IRON flecks (orange dialect), hero prop = rust-flecked gel blob — still SLIME, NOT scrap beetle carapace, NOT clean purple clone. FAMILY LOCK: translucent GEL slime. ALL 48 cells MUST contain a complete sprite. Glow lavender/white/soft cyan — never magenta/pink. Thick magenta margins. Rows: idle walk attack jump special hurt death enrage. Face RIGHT. Solid MAGENTA #FF00FF between cells. No text. AVOID: empty cells, beetle shell, drone, 4-column grids.
Creator
shawn pace
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